Post by Ichiro on Jan 26, 2007 11:09:32 GMT -5
Intelligence: Intelligence is a universal stat everyone gets it. Threat Generated: 1 point of threat for every point of Intelligence.
Strength Stat List.
Strength: (average mundane strength) Threat Generated: 1 point of threat generated for every point of Strength
Bio-Strength: (strength enhanced by a biological armor suit or strength gained through gene manipulation) Threat Generated: 2 points of threat for every point of Bio-Strength for those who have been genetically modified to be stronger. 4 points of threat per point of Bio-Strength for those in Bio Armor Suits.
Mecha Strength: (strength held by machine ranging from mecha power suits to giant robots) Threat Generated: 4 points of threat for every point of Mecha Strength held by cyborg/robots and cybernetic suits. 6 points of threat for every point of Mecha Strength held by Normal Mechs. 8 points of threat for every point of Mecha Strength held by Giant Robots.
Supernatural Strength: (strength held by creatures of a supernatural nature. aka vampires or werewolves etc ) Threat Generated: 3 points of threat for every point of Supernatural strength for supernaturals smaller then humans. 4 points of threat for every point of Supernatural Strength held by Supernaturals the same size as a human. 5 points of threat per point of Supernatural Strength for supernaturals larger the a human.
Mystical Strength: (strength granted from a magical source, often found in magic heroes such as the Ronin Warriors or the Sailor Senshi) Threat Generated: 4 points of threat per point of Mystical Strength.
Demonic Strength: (as the name implies strength held within demons) Threat Generated: 6 points of threat per point of Demonic Strength.
Super Strength: (Incredible strength held by super humans or certain aliens) Threat Generated: 6 points of threat per point of Super Strength if the Super Strength is a natural trait of the species in question. 8 points of threat per point of Super Strength if the Superhuman in question gained it's power from an accident or unknown means.
Speed Stat List.
Speed: (average mundane speed) Threat Generated: 1 point for every 1 point of normal speed you have
Bio-Speed: (Speed enhanced by a biological armor suit or through gene manipulation) Threat Generated: 2 points of threat for every point of bio speed if you're genetically spliced/modified. 3 points of threat for every point of bio speed if you're wearing a biological armor suit.
Mecha Speed: (Speed boosted with jets or other tech attached to mecha of all sorts) Threat Generated: 3 points of threat for every point of mecha speed if the character is a human sized cyborg/robot. 5 points of threat for each point of mecha speed if the mech is between 25 to 60 feet tall (Normal Mechs). 8 points of threat for every point of mecha speed for mechs that are around 100 feet tall and beyond (Giant Robots) .
Supernatural Speed: (the tremendous speed held by all sorts of supernatural creatures. such as vampires or werewolves or other types of fantasy/horror creatures) Threat Generated: 6 points of threat for every point of supernatural speed if the supernatural is smaller then a human. 5 points of threat for every point of supernatural speed if the supernatural is at or around human size. 4 points of threat for every point of supernatural speed for supernaturals bigger then humans
Mystical Speed: (Speed offered through use of spells or mystical talismans) Threat Generated: 4 points of threat for every point of Mystical Speed.
Demonic Speed: (Speed held by demons) Threat Generated: 5 points of threat for every point of demonic speed.
Super Speed: (speed held by super humans or certain alien species) Threat Generated: 6 points of threat for every point of Super Speed if the super speed is a natural trait of the species held. 8 points of threat for every point of Super Speed if the Superhuman in question recieved Super Stats by an accident or unknown means.
Resistance Stats.
Resistance or Body Armor: (the resistance held by normal people) Threat Generated: 1 point of threat generated for every point of Resistance. 2 points of threat for every point of body armor.
Bio-Armor: (the resistance provided by biological armor or skin hardened through gene manipulation) Threat Generated: 4 points of threat generated for every point of Bio-Armor if the character in question is wearing a Biological Armor suit. 3 points of threat generated for every point of Bio-Armor if the character in question is genetically modified to have tougher skin.
Mech Armor: (High grade metal armor that covers mechanical suits) Threat Generated: 3 points of threat for every point of mech armor for human sized cyborg/robots/cybernetic armor. 5 points of threat for every point of Mech Armor held by Normal Mecha. 8 points of threat for every point of Mech Armor for Giant Robots.
Supernatural Resistance: (The resistance held by supernatural beings) Threat Generated: 3 points of threat for every point Supernatural Resistance for supernatural's smaller then humans. 4 points of threat generated for every point of supernatural resistance held by human sized supernaturals. 5 points of threat for supernaturals bigger then humans.
Magic Armor or Magical Barriers: (Mystical suits of armor worn by people or magic fields to protect against incoming attacks) Threat Generated: 4 points of threat per point of Magic Armor. 5 points of threat per point of Magical Barriers.
Psionic Shielding: (Barriers made by powerful Psychics) Threat Generated: 6 threat generated per point of Psionic Shielding.
Demonic Skin: (The strong skin of demons offers powerful resistance to many attacks) Threat Generated: 5 points of threat for every point of Demonic Skin.
Superhuman Resistance: (The superhuman body is very tough, tough enough to withstand bullets and even laser fire to a degree.) Threat Generated: 6 points of threat for every point of Superhuman Resistance if the resistance is a natural trait of the species in question. 8 points of threat for every point of Superhuman Resistance if the Superhuman in question gained it's power through an accident or unknown means.
Power Stats.
Bio-Energy: (this powers the attacks of the onboard weapon systems of bio armor or strange abilities to people that have had gene manipulation allowing their bodies to function as different sorts of weapons (Example ...vash the stampede's angel arm) Threat Generated: 2 points of threat for every point of Bio-Energy
Electricity: (the power for special attacks that mecha have) Threat Generated: 2 points of threat for every poin of Electricity.
Supernatural Energy: (this is the energy that fuels the power of the supernatural) Threat Generated: 4 points of threat for every point of Supernatural Energy.
Magic: (the power of the magically gifted) Threat Generated: 3 points of threat for every point of Magic.
Demonic Power: (The power of demons which are needed for their attacks) Threat Generated: 4 points of threat for every point of Demonic Power.
Psi Power: (Mental power held by psychics,telekinetics and others) Threat Generated: 3 points of threat for every point of Psi Power
Chi: (this power is held by martial artist and can be used in developing energy attacks) Threat Generated: 3 points of threat for every point of Chi
Chakra: (This is the power used by Ninja for their Attacks/ninja magic) Threat Generated: 3 points of threat for every point of Chakra.
Strength Stat List.
Strength: (average mundane strength) Threat Generated: 1 point of threat generated for every point of Strength
Bio-Strength: (strength enhanced by a biological armor suit or strength gained through gene manipulation) Threat Generated: 2 points of threat for every point of Bio-Strength for those who have been genetically modified to be stronger. 4 points of threat per point of Bio-Strength for those in Bio Armor Suits.
Mecha Strength: (strength held by machine ranging from mecha power suits to giant robots) Threat Generated: 4 points of threat for every point of Mecha Strength held by cyborg/robots and cybernetic suits. 6 points of threat for every point of Mecha Strength held by Normal Mechs. 8 points of threat for every point of Mecha Strength held by Giant Robots.
Supernatural Strength: (strength held by creatures of a supernatural nature. aka vampires or werewolves etc ) Threat Generated: 3 points of threat for every point of Supernatural strength for supernaturals smaller then humans. 4 points of threat for every point of Supernatural Strength held by Supernaturals the same size as a human. 5 points of threat per point of Supernatural Strength for supernaturals larger the a human.
Mystical Strength: (strength granted from a magical source, often found in magic heroes such as the Ronin Warriors or the Sailor Senshi) Threat Generated: 4 points of threat per point of Mystical Strength.
Demonic Strength: (as the name implies strength held within demons) Threat Generated: 6 points of threat per point of Demonic Strength.
Super Strength: (Incredible strength held by super humans or certain aliens) Threat Generated: 6 points of threat per point of Super Strength if the Super Strength is a natural trait of the species in question. 8 points of threat per point of Super Strength if the Superhuman in question gained it's power from an accident or unknown means.
Speed Stat List.
Speed: (average mundane speed) Threat Generated: 1 point for every 1 point of normal speed you have
Bio-Speed: (Speed enhanced by a biological armor suit or through gene manipulation) Threat Generated: 2 points of threat for every point of bio speed if you're genetically spliced/modified. 3 points of threat for every point of bio speed if you're wearing a biological armor suit.
Mecha Speed: (Speed boosted with jets or other tech attached to mecha of all sorts) Threat Generated: 3 points of threat for every point of mecha speed if the character is a human sized cyborg/robot. 5 points of threat for each point of mecha speed if the mech is between 25 to 60 feet tall (Normal Mechs). 8 points of threat for every point of mecha speed for mechs that are around 100 feet tall and beyond (Giant Robots) .
Supernatural Speed: (the tremendous speed held by all sorts of supernatural creatures. such as vampires or werewolves or other types of fantasy/horror creatures) Threat Generated: 6 points of threat for every point of supernatural speed if the supernatural is smaller then a human. 5 points of threat for every point of supernatural speed if the supernatural is at or around human size. 4 points of threat for every point of supernatural speed for supernaturals bigger then humans
Mystical Speed: (Speed offered through use of spells or mystical talismans) Threat Generated: 4 points of threat for every point of Mystical Speed.
Demonic Speed: (Speed held by demons) Threat Generated: 5 points of threat for every point of demonic speed.
Super Speed: (speed held by super humans or certain alien species) Threat Generated: 6 points of threat for every point of Super Speed if the super speed is a natural trait of the species held. 8 points of threat for every point of Super Speed if the Superhuman in question recieved Super Stats by an accident or unknown means.
Resistance Stats.
Resistance or Body Armor: (the resistance held by normal people) Threat Generated: 1 point of threat generated for every point of Resistance. 2 points of threat for every point of body armor.
Bio-Armor: (the resistance provided by biological armor or skin hardened through gene manipulation) Threat Generated: 4 points of threat generated for every point of Bio-Armor if the character in question is wearing a Biological Armor suit. 3 points of threat generated for every point of Bio-Armor if the character in question is genetically modified to have tougher skin.
Mech Armor: (High grade metal armor that covers mechanical suits) Threat Generated: 3 points of threat for every point of mech armor for human sized cyborg/robots/cybernetic armor. 5 points of threat for every point of Mech Armor held by Normal Mecha. 8 points of threat for every point of Mech Armor for Giant Robots.
Supernatural Resistance: (The resistance held by supernatural beings) Threat Generated: 3 points of threat for every point Supernatural Resistance for supernatural's smaller then humans. 4 points of threat generated for every point of supernatural resistance held by human sized supernaturals. 5 points of threat for supernaturals bigger then humans.
Magic Armor or Magical Barriers: (Mystical suits of armor worn by people or magic fields to protect against incoming attacks) Threat Generated: 4 points of threat per point of Magic Armor. 5 points of threat per point of Magical Barriers.
Psionic Shielding: (Barriers made by powerful Psychics) Threat Generated: 6 threat generated per point of Psionic Shielding.
Demonic Skin: (The strong skin of demons offers powerful resistance to many attacks) Threat Generated: 5 points of threat for every point of Demonic Skin.
Superhuman Resistance: (The superhuman body is very tough, tough enough to withstand bullets and even laser fire to a degree.) Threat Generated: 6 points of threat for every point of Superhuman Resistance if the resistance is a natural trait of the species in question. 8 points of threat for every point of Superhuman Resistance if the Superhuman in question gained it's power through an accident or unknown means.
Power Stats.
Bio-Energy: (this powers the attacks of the onboard weapon systems of bio armor or strange abilities to people that have had gene manipulation allowing their bodies to function as different sorts of weapons (Example ...vash the stampede's angel arm) Threat Generated: 2 points of threat for every point of Bio-Energy
Electricity: (the power for special attacks that mecha have) Threat Generated: 2 points of threat for every poin of Electricity.
Supernatural Energy: (this is the energy that fuels the power of the supernatural) Threat Generated: 4 points of threat for every point of Supernatural Energy.
Magic: (the power of the magically gifted) Threat Generated: 3 points of threat for every point of Magic.
Demonic Power: (The power of demons which are needed for their attacks) Threat Generated: 4 points of threat for every point of Demonic Power.
Psi Power: (Mental power held by psychics,telekinetics and others) Threat Generated: 3 points of threat for every point of Psi Power
Chi: (this power is held by martial artist and can be used in developing energy attacks) Threat Generated: 3 points of threat for every point of Chi
Chakra: (This is the power used by Ninja for their Attacks/ninja magic) Threat Generated: 3 points of threat for every point of Chakra.